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		<title>Gamersspot News</title>
		<link>http://www.gamersspot.com</link>
		<description>What we're following</description>
		<managingeditor>info@upit1.com</managingeditor>
		<language>en-us</language>
<item>
	<title>Report: OnLive valued at over a billion dollars</title>
	<pubDate>Thu, 05 Aug 2010 13:55:00 EST</pubDate>
	<link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/h_nFzpiyT4o/</link>
	<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/04/report-onlive-valued-at-over-a-billion-dollars/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/onlive.622-530px.jpg" /></a></div>
We knew the technology powering the compression and streaming capabilities of <a href="http://www.joystiq.com/tag/onlive">OnLive</a> was actually the work of dark and ancient sorcery, but we never would have guessed how profitable said sorcery actually is. According to a report from<a href="http://games.venturebeat.com/2010/08/04/online-game-service-onlives-latest-filing-points-to-1-1-billion-valuation/">Venture Beat</a>, a regulatory filing issued in May seems to indicate that the company's 342 million shares can be valued at around $1.1 billion.<br />
<br />
If this sounds like the kind of moneypie you'd like to enjoy a slice of, the filing values some 8 million new shares created in May at $7.50 a piece. You could totally get down on one of those, then sit back, and just watch the finances roll in. We're <em>pretty</em> sure that's how shares work. You get them, and then the company <em>shares</em> its money with you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/report-onlive-valued-at-over-a-billion-dollars/">Report: OnLive valued at over a billion dollars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/report-onlive-valued-at-over-a-billion-dollars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19582238/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/report-onlive-valued-at-over-a-billion-dollars/#comments" title="View reader comments on this entry">Comments</a>
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	<title>LittleBigPlanet 2 'Adventure' trailer fits like a Power Glove</title>
	<pubDate>Thu, 05 Aug 2010 13:25:00 EST</pubDate>
	<link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/MHWrPkqWSb0/</link>
	<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/05/littlebigplanet-2-adventure-trailer-fits-like-a-power-glove/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/gamlbp2powergloveplay530.jpg" alt="" /></a></div>
There is plenty for <em>LittleBigPlanet</em> fans to soak up in the newest trailer for the customizable platformer's <a href="http://www.joystiq.com/game/littlebigplanet-2">upcoming sequel</a>. The most tantalizing clips offer a look at some of the new tools Sackboy will have at his disposal, including the Grappling Hook, Creatinator (used as a <em>Shadow Complex</em>-esque Foam Gun in this particular video) and the Power Gloves, which appear to allow Sackboy to lift enemies and objects and toss them at other things, <em>Super Mario Bros. 2 </em>style.<br />
<br />
The <a href="http://blog.eu.playstation.com/2010/08/05/littlebigplanet-2-adventure-trailer/">PlayStation.Blog post</a> revealing the trailer also gives a few hints about the game's plot, which sees Sackboy protecting "Craftworld" from the nefarious, vacuum cleaner-shaped Negativatron in an "epic adventure through time and space." Check out the video below the jump, and, as is the case with most of Media Molecule's marketing videos, get your tapping toe ready for a workout.<p><a href="http://www.joystiq.com/2010/08/05/littlebigplanet-2-adventure-trailer-fits-like-a-power-glove/" rel="bookmark">Continue reading <em>LittleBigPlanet 2 'Adventure' trailer fits like a Power Glove</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/littlebigplanet-2-adventure-trailer-fits-like-a-power-glove/">LittleBigPlanet 2 'Adventure' trailer fits like a Power Glove</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/littlebigplanet-2-adventure-trailer-fits-like-a-power-glove/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19582417/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/littlebigplanet-2-adventure-trailer-fits-like-a-power-glove/#comments" title="View reader comments on this entry">Comments</a>
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	<title>How an Army of Junkies and Kids Enriches Tech Titans [The Way We Live Now]</title>
	<pubDate>Thu, 05 Aug 2010 12:01:00 MDT</pubDate>
	<link>http://feeds.gawker.com/~r/kotaku/full/~3/4gwAdsAQgyQ/how-an-army-of-junkies-and-kids-enriches-tech-titans</link>
	<description><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read How an Army of Junkies and Kids Enriches Tech Titans" href="http://kotaku.com/tag/thewaywelivenow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewaywelivenow</span></a></div -->
					<div><a title="Click here to read How an Army of Junkies and Kids Enriches Tech Titans" href="http://kotaku.com/5605532/how-an-army-of-junkies-and-kids-enriches-tech-titans" class="pp_image">
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				The company behind Farmville is sealing a deal with Google and has been embraced by Apple and Facebook. That such companies would associate themselves with the exploitation of children and financially depleted addicts is alarming, even in hyper-aggressive Silicon Valley.				<a href="http://kotaku.com/5605532/how-an-army-of-junkies-and-kids-enriches-tech-titans" title="Click here to read more about How an Army of Junkies and Kids Enriches Tech Titans [The Way We Live Now]">More&nbsp;&raquo;</a>
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	<title>ONM - review, preview</title>
	<pubDate>Thu, 05 Aug 2010 17:50:47 +0000</pubDate>
	<link>http://gonintendo.com/?p=132428</link>
	<description><![CDATA[A review and preview from ONM&#8230;
Art Academy - review
Ghost Trick - preview
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	<title>Assassin's Creed: Brotherhood beta leaping to PSN Sept. 13</title>
	<pubDate>Thu, 05 Aug 2010 12:50:00 EST</pubDate>
	<link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/vApIQ2u6724/</link>
	<description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/08/05/assassins-creed-brotherhood-beta-leaping-to-psn-sept-13/"><img width="530" height="298" vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/acb723.jpg" /></a></div>
You've only got a little bit over a month to get ready for the <em><a href="http://www.joystiq.com/game/assassins-creed-brotherhood">Assassin's Creed: Brotherhood</a></em> multiplayer beta. Ubisoft has announced a start date of September 13 -- and remember, it's exclusive to PS3. The only way to get access to the beta in North America (for now, at least) is by pre-ordering the game at your local GameStop. <br />
<br />
There are apparently only a limited number of slots available in the beta, so tokens will be doled out to customers on a first-come, first-serve basis. If you already pre-ordered, you can bring your receipt to a GameStop starting on August 9 for entry. The beta entry process for those who live on, say, any other continent in the world is still unknown, but you can be sure that we've asked Ubisoft for more info.<p><a href="http://www.joystiq.com/2010/08/05/assassins-creed-brotherhood-beta-leaping-to-psn-sept-13/" rel="bookmark">Continue reading <em>Assassin's Creed: Brotherhood beta leaping to PSN Sept. 13</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/assassins-creed-brotherhood-beta-leaping-to-psn-sept-13/">Assassin's Creed: Brotherhood beta leaping to PSN Sept. 13</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/assassins-creed-brotherhood-beta-leaping-to-psn-sept-13/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19582544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/assassins-creed-brotherhood-beta-leaping-to-psn-sept-13/#comments" title="View reader comments on this entry">Comments</a>
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	<title>RunDLC - a pair of features</title>
	<pubDate>Thu, 05 Aug 2010 17:48:58 +0000</pubDate>
	<link>http://gonintendo.com/?p=132427</link>
	<description><![CDATA[Top Five Most Influential Video Game Characters
The Do&#8217;s And Don&#8217;ts Of Gaming With Your Girlfriend
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	<title>REPORT - Guillermo del Toro negotiating video game deal with THQ</title>
	<pubDate>Thu, 05 Aug 2010 17:47:49 +0000</pubDate>
	<link>http://gonintendo.com/?p=132426</link>
	<description><![CDATA[The L.A. Times blog says that they have some information on the game deal that director Guillermo del Toro is working on.  We heard from del Toro himself that he was working with a big company on getting some games going.  Now inside sources are saying that the company he has teamed up [...]]]></description>

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	<title>Sorcerer?s Apprentice - review</title>
	<pubDate>Thu, 05 Aug 2010 17:45:20 +0000</pubDate>
	<link>http://gonintendo.com/?p=132425</link>
	<description><![CDATA[A portion of a Diehard GameFAN review&#8230;
Sorcerer?s Apprectice is a run of the mill shooter with a magic veneer. It?s not bad for a movie tie-in, and it does at least try to offer a bit of variety with the multiplayer, strategy with the different spell domains, and incentive to play it through the achievements [...]]]></description>

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	<title>Kotaku - features round-up</title>
	<pubDate>Thu, 05 Aug 2010 17:44:10 +0000</pubDate>
	<link>http://gonintendo.com/?p=132424</link>
	<description><![CDATA[
Super Scribblenauts - more screens

You Row, I&#8217;ll Game
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	<title>Scholastic Media Launches I Spy Game for Wii</title>
	<pubDate>Thu, 05 Aug 2010 17:41:13 +0000</pubDate>
	<link>http://gonintendo.com/?p=132423</link>
	<description><![CDATA[NEW YORK ? August 5, 2010 ? Scholastic Media, a division of Scholastic Inc., the global children?s publishing, education and media company, today announced another new addition to its award-winning and best-selling I SPY ? interactive franchise with the release of I SPY Spooky Mansion for Nintendo?s Wii? console.  I SPY Spooky Mansion ? [...]]]></description>

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	<title>Kid Icarus: Uprising features many weapons, two attack types</title>
	<pubDate>Thu, 05 Aug 2010 17:40:09 +0000</pubDate>
	<link>http://gonintendo.com/?p=132422</link>
	<description><![CDATA[&#8220;One thing I can talk about is that Pit uses a lot of weapons and this is a very important aspect of the game.  There&#8217;s a wide variety of very different types of weapons. Each one is very unique and presents a wide range of gameplay possibilities and a multitude of ways to approach [...]]]></description>

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	<title>Three Solutions For This Super Scribblenauts Problem [Ds]</title>
	<pubDate>Thu, 05 Aug 2010 11:40:00 MDT</pubDate>
	<link>http://feeds.gawker.com/~r/kotaku/full/~3/vOHBjw_F0Tk/</link>
	<description><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read Three Solutions For This Super Scribblenauts Problem" href="http://kotaku.com/tag/ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ds</span></a></div -->
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="160" title="Click here to read Three Solutions For This Super Scribblenauts Problem" alt="Click here to read Three Solutions For This Super Scribblenauts Problem" src="http://cache-03.gawkerassets.com/assets/images/9/2010/08/160x120_3031-start.jpg"/>
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				Nouns can solve problems in Super Scribblenauts, as you can can see in the first two solutions to this challenge level in next month's DS game. But so can a noun connected to just the right adjective.				<a href="http://kotaku.com/5605452/three-solutions-for-this-super-scribblenauts-problem/gallery/" title="Click here to read more about Three Solutions For This Super Scribblenauts Problem [Ds]">More&nbsp;&raquo;</a>
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	<title>Australia - SEGA release dates</title>
	<pubDate>Thu, 05 Aug 2010 17:37:58 +0000</pubDate>
	<link>http://gonintendo.com/?p=132421</link>
	<description><![CDATA[
Thanks to AusGamer for the heads up!
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	<title>Rytmik dated for North America</title>
	<pubDate>Thu, 05 Aug 2010 17:36:40 +0000</pubDate>
	<link>http://gonintendo.com/?p=132420</link>
	<description><![CDATA[Rytmik launched on DSiWare some time ago in Europe.  I know there have been a few of you waiting for this game, and now the official release date has been confirmed for North Amerca.  Rytmik will be launched in the states on August 23rd, and will cost a mere 800 Nintendo Points.  [...]]]></description>

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	<title>Google Games Continues Growth With Social Gaming Acquisition </title>
	<pubDate>Thu, 05 Aug 2010 10:35:00 PDT</pubDate>
	<link>http://www.1up.com/news/google-games-continues-growth-social</link>
	<description><![CDATA[<p>

















				

















		
















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Google is continuing to forge ahead with its move into social gaming, and today made a new acquisition towards that goal. TechCrunch <a href="http://techcrunch.com/2010/08/04/google-buys-slide-for-182-million-getting-more-serious-about-social-games/" target="_blank">reports</a> that Google has made an agreement to buy the social gaming company Slide for $182 million, to be formally announced tomorrow. It is unknown whether Slide founder Max Levchin will be joining Google or exiting with the money. 

<p>

Slide is responsible for applications like SuperPoke!, SuperPoke! Pets, Top Fish, SuperPocus Academy of Magic, and the Facebook application FunSpace. Including Google's <a href="http://www.1up.com/news/google-games-preparing-launch-farmville">deal</a> with Farmville creator Zynga, the company has spent around $300 million so far investing it its social gaming plan. Google has deep pockets, and sources claim this isn't the last move the company plans to make. We have to wonder just how much more the it will be investing to go head-to-head with the social media juggernaut that is Facebook.</span><br />
	



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	<title>Viacom Reports Q2 Ended 6/30/10 ? Net Income Up 51 Percent, Rock Band Losses Cut</title>
	<pubDate>Thu, 05 Aug 2010 17:33:16 +0000</pubDate>
	<link>http://gonintendo.com/?p=132419</link>
	<description><![CDATA[? Adjusted Operating Income Climbs 28% on Strong Growth in Media Networks and Filmed Entertainment Segments
? Adjusted Net Earnings and Adjusted Diluted EPS from Continuing Operations Increased 40% and 39% Respectively in the Quarter
NEW YORK, Aug 05, 2010 /PRNewswire via COMTEX/ ?
Viacom Inc. (NYSE: VIA, VIA.B) today reported strong growth in operating income and profit [...]]]></description>

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	<title>Spider-Man: Shattered Dimensions - Vulture Vignette</title>
	<pubDate>Thu, 05 Aug 2010 17:31:55 +0000</pubDate>
	<link>http://gonintendo.com/?p=132418</link>
	<description><![CDATA[

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	<title>And Yet It Moves - more screens</title>
	<pubDate>Thu, 05 Aug 2010 17:30:19 +0000</pubDate>
	<link>http://gonintendo.com/?p=132417</link>
	<description><![CDATA[
More in our Flickr set
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	<title>Pokemon Black/White - McDonalds Victini Liberty Ticket Flyer</title>
	<pubDate>Thu, 05 Aug 2010 17:27:35 +0000</pubDate>
	<link>http://gonintendo.com/?p=132416</link>
	<description><![CDATA[



Direct link here (thanks Thomas!)
Link
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	<title>Kinect-enabled XBL Indie Games still up in the air</title>
	<pubDate>Thu, 05 Aug 2010 12:25:00 EST</pubDate>
	<link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/kojpt60NPd4/</link>
	<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/05/kinect-enabled-xbl-indie-games-still-up-in-the-air/"><img width="530" vspace="0" hspace="0" height="260" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/zombieskinect.jpg" /></a></div>
Would-be <a href="http://joystiq.com/tag/indie-games">Kinect</a> Indie Game developers out there should prepare for some bad news. Speaking to <a href="http://www.digitalspy.com/gaming/news/a256413/no-current-plans-for-kinect-on-indie-games.html">Digital Spy</a>, a Microsoft spokesman stated that currently "only developers with established contracts with Microsoft" are allowed to develop projects for Kinect. Only those developers that Microsoft has "partnered with for the launch" will release Kinect games at first. <br />
<br />
That's not to say that budding XNA developers will <em>never</em> get their hands on the Kinect. The spokesman acknowledged that Microsoft would "consider" the possibility for the future, though he added that "no plans can be confirmed at this time."<br />
<br />
Here's hoping Indie devs get Kinect support sooner rather than later. The creative possibilities are <a href="http://www.joystiq.com/2010/01/20/arkedos-canceled-natal-game-2-finger-heroes/">definitely there</a> and, besides, where else would we get Kinect-enabled <a href="http://marketplace.xbox.com/en-US/games/catalog.aspx?d=0&amp;r=-1&amp;g=-1&amp;mt=32&amp;ot=0&amp;st=fart&amp;sb=2&amp;rl=0&amp;p=1">fart simulators</a> now that support <a href="http://www.joystiq.com/2010/08/04/molyneux-fable-3-will-not-include-kinect-functionality-at-launc/">for </a><em><a href="http://www.joystiq.com/2010/08/04/molyneux-fable-3-will-not-include-kinect-functionality-at-launc/">Fable 3</a> </em>has been delayed?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/kinect-enabled-xbl-indie-games-still-up-in-the-air/">Kinect-enabled XBL Indie Games still up in the air</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/kinect-enabled-xbl-indie-games-still-up-in-the-air/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19582245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/kinect-enabled-xbl-indie-games-still-up-in-the-air/#comments" title="View reader comments on this entry">Comments</a>
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	<title>Nintendo investor news - The fate of NdCube as a developer, Mario/Wii Party, Metroid: Other M development</title>
	<pubDate>Thu, 05 Aug 2010 17:21:52 +0000</pubDate>
	<link>http://gonintendo.com/?p=132415</link>
	<description><![CDATA[NdCube 
- originally started as a subsidiary Nintendo company for GameCube and Game Boy Advance developmen
- 78% shares for Nintendo and 13% shares by Dentsu (Nintendo&#8217;s advertizing firm)
- lost several employees to SONY
- Nintendo has completely overhauled the developer and bought out Dentsu&#8217;s small shares
- Nintendo is now the sole proprieto
- now being considered a [...]]]></description>

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